[Announcement] Factions Season IX

Discussion in 'News & Announcements' started by Karismic, May 28, 2020.

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  1. Karismic

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    #1 Karismic, May 28, 2020
    Last edited: May 30, 2020
    Hello,

    I am very excited to announce our ninth season of Factions. It is crazy to believe that this will be our ninth map and to say we are looking forward to it is an understatement. You can find a changelog describing all the changes we've made to the server throughout the last couple weeks below.

    Season IX
    Release: 5/30/20 3pm EST
    Map Length: 2 weeks (7d grace/7d tnt)
    Faction Size: 15 members/20 roster
    Faction Shield: 12h
    Faction Top: $750 ($350 PayPal/$350 Store Credit)

    #1: $250 PayPal/$100 Store Credit
    #2: $100 PayPal/$100 Store Credit
    #3: $50 Store Credit
    #4: $30 Store Credit
    #5: $20 Store Credit
    Cane Top: $50 Store Credit
    #1: $25 Store Credit
    #2: $15 Store Credit
    #3: $10 Store Credit
    Mob Top: $50 Store Credit
    #1: $25 Store Credit
    #2: $15 Store Credit
    #3: $10 Store Credit
    Other: 25 chunk buffers with 3s cannoning
    - Added corners on all KoTH builds
    - You no longer lose hunger while printing
    - Decreased the Harvest Hoe EXP finder activation rate by 75% across all levels
    - Decreased the King shop refresh timer from 12h -> 4h standard, and 12h -> 6h special
    - Leaderboards will now show the raw number (e.g. - 6,500,493) followed by the formatted number (e.g. - 6.5m)
    - Fixed issue where leaderboard menu interactions with non sub-menu items would allow you to pick them up
    - The Mob Sword pouch finder enchant will now give pouches tiered 2-4 instead of only tier 1
    - Restyled all auto broadcasts and added a few new ones.
    - Players no longer spawn in with a harvest hoe/mob sword/sell wand
    - Added /payout, /prizes & /payouts
    - Restyled lucky/rank crate messages, they also broadcast the link to where you can get the crate now
    - Added 12 new masks. Each mask will give an extra level of a specific harvest hoe/mob sword upgrade
    - Harvest Hoe/Mob Sword upgrades no longer require a minimum level of 1 on the upgrade for it to be boosted externally. Boosts will now affect the items regardless of whether the upgrade is level 0, level 10, or anywhere in between
    - Updated our jar providing miscellaneous optimizations
    - Disabled the invisibility potion effect globally
    - Replaced invisibility potions in the shop with empowered regeneration potions
    - Disguises no longer show the players name
    - Fixed the playtime displayed in /pstats and /lb not showing hours playing
    - You can no longer update base region after grace enables
    - Disabled /fly and /f fly in enemy territory to prevent players from flying in bursts due to the anti flight features implementation
    - You are no longer kicked from your Faction when being banned
    - Harvest Hoe/Mob Sword/Sell Wand will no longer immediately give money. The money will be combined and added to the players balance every 5s for performance purposes
    - Made significant optimizations to harvest hoes
    - Made significant optimizations to gen buckets
    - Added Harvest Hoe/Mob Sword/Sell Wand tools to the Faction Bundles you receive for confirming your Faction
    - Moved the locations of envoy crates so they are spaced apart
    - Scaled the chances to gain kits from envoys according to their rank and slightly increased the chance to get money pouches
    - You can now right-click a mob spawner with a default watch to see how long it has been placed for
    - Added two new vouchers: Tool Selection and Upgraded Tool Selection. Each voucher allows you to choose between a normal or upgraded Karismic Tool (Harvest Hoe, Mob Sword, or Sell Wand) respectively
    - Harvest Hoe/Mob Sword no longer shows the player who originally owned the tool
    - You will now receive a Tool Selection voucher upon reaching Tier 1 in the FREE Karismic Pass
    - Added a combat logger NPC when a player leaves while combat logged
    - Corrected inconsistencies across masks using different name/lore styles
    - Removed the Blime, Rabbit, Creeper, Ghast, Slime, Witch, Bat, Magma Cube, Silverfish, Cave Spider, Enderman, Ocelot, Wolf, Sheep, Chicken, Squid, Mooshroom, Guardian, Horse, and Spider masks
    - Replaced Speed III with Speed II on the following masks: Soldier 76, Flash, Endermite, Reindeer, and Snowball
    - Increased the Jump Boost given by the Astronaut mask from 1 -> 2
    - Increased the Speed given by the Ninja mask from 1 -> 2
    - Replaced the 7.5% damage reduction given by the Shark mask with permanent Resistance I. Fixed errors in the Shark mask not applying the correct damage increase
    - Buffed the EXP multiplier given by the Eye mask from 1.5x -> 2x
    - Removed the Bush mask
    - Reduced the Resistance given by the Hulk mask from 2 -> 1
    - Increased the Jump Boost given by the Luigi mask from 1 -> 2
    - Reduced the Water Breathing given by the Aquaman mask from 3 -> 1
    - Reduced the sword damage increase given by the Knight mask from 15% -> 10%
    - Replaced the EXP multiplier given by the Knight mask with permanent Resistance I
    - Reduced the sell multiplier given by the Money mask from 10% -> 5%
    - Reduced the ore sell multiplier given by the Gold Golem mask from 15% -> 10%
    - Reduced the crop sell multiplier given by the Farmer mask from 15% -> 10%
    - Reduced the Health Boost given by the Alphonse mask from 3 -> 2
    - Reduced the bow damage boost given by the Hanzo mask from 50% -> 20%
    - Changed the head used for the Zombie mask
    - Replaced the 25% blaze damage boost given by the Blaze mask with a 20% blaze rod sell boost
    - Replaced the 25% skeleton damage boost given by the Skeleton mask with a 20% bone and arrow sell boost
    - Replaced the 25% zombie damage boost given by the Zombie mask with a 20% rotten flesh sell boost
    - Replaced the 25% endermite damage boost given by the Endermite mask with a 20% nether star sell boost
    - Increased the gold ingot sell boost given by the Pig Zombie mask from 10% -> 20%
    - Replaced the 25% emerald sell boost given by the Villager mask with a 20% diamond sell boost
    - Reduced the beef sell boost given by the Cow mask from 25% -> 20%
    - Added a 20% leather sell boost to the Cow mask
    - Renamed the Pig Zombie mask bonus Hell's Guardian to Nether Bred
    - You can now purchase a Tool Selection voucher for 250,000 Honor in /king
    - Removed Soldier, Hero, Demigod, and God kits from the standard section
    - Removed the /fix and /ext command unlocks from the special section
    - Decreased the price of Mask Removers from 50,000 -> 30,000
    - Decreased the price of Depth Strider 3 enchant books from 50,000 -> 25,000
    - Decreased the price of Kit Overlord from 50,000 -> 35,000
    - Decreased the price of Kit Titan from 60,000 -> 50,000
    - Increased the price of the /near unlock from 250,000 -> 300,000
    - Increased the price of King's Chestplate/King's Leggings from 200,000 -> 250,000
    - Decreased the price of the Efficieicny 10 enchant book from 5,000,000 -> 500,000
    - Increased the price of mob drop boosters from 35,000 -> 75,000
    - Added item nametags to the special section for 100,000 Honor
    - Added 10 use obsidian, wand, and cobble wands to the standard section for 40,000 Honor
    - Added new tags to Chat Crate: Simp2, Harambe, Exotic, Gulag, Degen, Nonce
    - Boosters from /buy have been changed from 5x/5m -> 2.5x/10m
    - Lowered Karismic Pass Honor rewards from 5,000 -> 2.500
     
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  2. Relyinq

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    Going to be lots of fun, can't wait!
     
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  3. Uash

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    Can wait ...
     
  4. Relyinq

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    Couldn't agree more!
     
  5. Qiyn

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    this maps gonna be fun let's fricking go
     
  6. Relyinq

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    It was a great start!